Navigation
API > API/Runtime > API/Runtime/ClothingSystemRuntimeInterface
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UClothPhysicalMeshDataBase_Legacy
- UClothPhysicalMeshDataNv_Legacy
References
| Module | ClothingSystemRuntimeInterface |
| Header | /Engine/Source/Runtime/ClothingSystemRuntimeInterface/Public/ClothPhysicalMeshDataBase_Legacy.h |
| Include | #include "ClothPhysicalMeshDataBase_Legacy.h" |
Syntax
class UClothPhysicalMeshDataBase_Legacy : public UObject
Remarks
Deprecated, use FClothPhysicalMeshData instead. Simulation mesh points, topology, and spatial parameters defined on that topology.
Created curing asset import or created from a skeletal mesh.
Variables
| Type | Name | Description | |
|---|---|---|---|
| TArray< FClothVertBoneData > | BoneData | Indices and weights for each vertex, used to skin the mesh to create the reference pose. | |
| TArray< uint32 > | Indices | Indices of the simulation mesh triangles. | |
| TArray< float > | InverseMasses | Inverse mass for each vertex in the physical mesh. | |
| int32 | MaxBoneWeights | Maximum number of bone weights of any vetex. | |
| TArray< FVector3f > | Normals | Normal at each vertex. | |
| int32 | NumFixedVerts | Number of fixed verts in the simulation mesh (fixed verts are just skinned and do not simulate) | |
| TArray< uint32 > | SelfCollisionIndices | Valid indices to use for self collisions (reduced set of Indices) | |
| TArray< FColor > | VertexColors | Color at each vertex. | |
| TArray< FVector3f > | Vertices | Positions of each simulation vertex. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| TArray< float > * | GetFloatArray
(
const uint32 Id |
Retrieve a registered vertex weight array by unique | |
| TArray< uint32 > | Get ids for all registered weight arrays. | ||
| TArray< TArray< float > * > | Get all registered weight arrays. | ||
| void | RegisterFloatArray
(
const uint32 Id, |
Register an |