Navigation
API > API/Runtime > API/Runtime/ClothingSystemRuntimeInterface
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UClothConfigBase
References
| Module | ClothingSystemRuntimeInterface |
| Header | /Engine/Source/Runtime/ClothingSystemRuntimeInterface/Public/ClothConfigBase.h |
| Include | #include "ClothConfigBase.h" |
Syntax
UCLASS (Abstract, MinimalAPI)
class UClothConfigBase : public UObject
Remarks
Base class for simulator specific simulation controls. Each cloth instance on a skeletal mesh can have a unique cloth config
Constructors
| Type | Name | Description | |
|---|---|---|---|
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| float | Return the self collision radius to precomute self collision data. | ||
| bool | Return wherether to pre-compute inverse masses. | ||
| bool | Return wherether to pre-compute the influences. | ||
| bool | Return wherether to pre-compute self collision data. | ||
| bool | NeedsTethers () |
Return wherether to pre-compute the long range attachment tethers. | |
| bool | Return whether tethers need to be calculated using geodesic distances instead of eclidean. |