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API > API/Runtime > API/Runtime/ClothingSystemRuntimeInterface > API/Runtime/ClothingSystemRuntimeInterface/IClothingSimulation
- IClothingSimulation::GetSimulationData()
- FClothingSimulation::GetSimulationData()
References
| Module | ClothingSystemRuntimeInterface |
| Header | /Engine/Source/Runtime/ClothingSystemRuntimeInterface/Public/ClothingSimulationInterface.h |
| Include | #include "ClothingSimulationInterface.h" |
void GetSimulationData
&40;
TMap< int32, FClothSimulData > & OutData,
USkeletalMeshComponent &42; InOwnerComponent,
USkinnedMeshComponent &42; InOverrideComponent
&41; const
Remarks
Fill FClothSimulData map for the clothing simulation. Should fill a map pair per-actor
Parameters
| Name | Description |
|---|---|
| OutData | The simulation data to write to |
| InOwnerComponent | the component that owns the simulation |
| InOverrideComponent | An override component if bound to a leader pose component |