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API > API/Runtime > API/Runtime/ClothingSystemRuntimeInterface > API/Runtime/ClothingSystemRuntimeInterface/IClothingSimulation
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void FillContext
(
USkeletalMeshComponent* InComponent, |
ClothingSimulationInterface.h | ||
virtual void FillContext
(
USkeletalMeshComponent* InComponent, |
ClothingSimulationInterface.h |
FillContext(USkeletalMeshComponent , float, IClothingSimulationContext )
| Name | FillContext |
| Type | function |
| Header File | /Engine/Source/Runtime/ClothingSystemRuntimeInterface/Public/ClothingSimulationInterface.h |
| Include Path | #include "ClothingSimulationInterface.h" |
virtual void FillContext
(
USkeletalMeshComponent * InComponent,
float InDeltaTime,
IClothingSimulationContext * InOutContext
)
FillContext(USkeletalMeshComponent , float, IClothingSimulationContext , bool)
| Name | FillContext |
| Type | function |
| Header File | /Engine/Source/Runtime/ClothingSystemRuntimeInterface/Public/ClothingSimulationInterface.h |
| Include Path | #include "ClothingSimulationInterface.h" |
virtual void FillContext
(
USkeletalMeshComponent * InComponent,
float InDeltaTime,
IClothingSimulationContext * InOutContext,
bool bIsInitialization
)