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API > API/Runtime > API/Runtime/ClothingSystemRuntimeInterface > API/Runtime/ClothingSystemRuntimeInterface/FClothCollisionData
Description
Append collision data, but only the individual collision elements that don't already exist as to avoid duplicates. @Note This is an expensive operation and therefore it is best to call Append() on the first batch of collision data to merge right after a Reset().
| Name | AppendUnique |
| Type | function |
| Header File | /Engine/Source/Runtime/ClothingSystemRuntimeInterface/Public/ClothCollisionData.h |
| Include Path | #include "ClothCollisionData.h" |
| Source | /Engine/Source/Runtime/ClothingSystemRuntimeInterface/Private/ClothCollisionData.cpp |
void AppendUnique
(
const FClothCollisionData & InOther
)