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API > API/Runtime > API/Runtime/ClothingSystemRuntimeCommon > API/Runtime/ClothingSystemRuntimeCommon/UClothingAssetCommon
- UClothingAssetBase::UpdateAllLODBiasMappings()
- UClothingAssetCommon::UpdateAllLODBiasMappings()
References
| Module | ClothingSystemRuntimeCommon |
| Header | /Engine/Source/Runtime/ClothingSystemRuntimeCommon/Public/ClothingAsset.h |
| Include | #include "ClothingAsset.h" |
| Source | /Engine/Source/Runtime/ClothingSystemRuntimeCommon/Private/ClothingAsset.cpp |
virtual void UpdateAllLODBiasMappings
&40;
USkeletalMesh &42; SkeletalMesh
&41;
Remarks
Update all extra LOD deformer mappings. This should be called whenever the raytracing LOD bias has changed.