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API > API/Runtime > API/Runtime/ClothingSystemRuntimeCommon > API/Runtime/ClothingSystemRuntimeCommon/UClothingAssetCommon
Description
Update all extra LOD deformer mappings. This should be called whenever the raytracing LOD bias has changed.
Virtual Inheritance
- UClothingAssetBase::UpdateAllLODBiasMappings → UClothingAssetCommon::UpdateAllLODBiasMappings
| Name | UpdateAllLODBiasMappings |
| Type | function |
| Header File | /Engine/Source/Runtime/ClothingSystemRuntimeCommon/Public/ClothingAsset.h |
| Include Path | #include "ClothingAsset.h" |
| Source | /Engine/Source/Runtime/ClothingSystemRuntimeCommon/Private/ClothingAsset.cpp |
virtual void UpdateAllLODBiasMappings
(
USkeletalMesh * SkeletalMesh
)