Navigation
API > API/Runtime > API/Runtime/ClothingSystemRuntimeCommon > API/Runtime/ClothingSystemRuntimeCommon/FClothingSimulationContextCommon > API/Runtime/ClothingSystemRuntimeCommon/FClothingSimulationContextCommon/Fill
References
| Module | ClothingSystemRuntimeCommon |
| Header | /Engine/Source/Runtime/ClothingSystemRuntimeCommon/Public/ClothingSimulation.h |
| Include | #include "ClothingSimulation.h" |
| Source | /Engine/Source/Runtime/ClothingSystemRuntimeCommon/Private/ClothingSimulation.cpp |
virtual void Fill
(
const USkeletalMeshComponent * InComponent,
float InDeltaSeconds,
float InMaxPhysicsDelta,
bool bIsInitialization
)
Remarks
Fill this context using the given skeletal mesh component.