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API > API/Runtime > API/Runtime/ClothingSystemRuntimeCommon > API/Runtime/ClothingSystemRuntimeCommon/ClothingAssetUti-
References
| Module | ClothingSystemRuntimeCommon |
| Header | /Engine/Source/Runtime/ClothingSystemRuntimeCommon/Public/ClothingAsset.h |
| Include | #include "ClothingAsset.h" |
| Source | /Engine/Source/Runtime/ClothingSystemRuntimeCommon/Private/ClothingAsset.cpp |
namespace ClothingAssetUtils
{
void ClothingAssetUtils::GetMeshClothingAssetBindings
(
USkeletalMesh * InSkelMesh,
TArray< FClothingAssetMeshBinding > & OutBindings,
int32 InLodIndex
)
}
Remarks
Similar to above, but only inspects the specified LOD.