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API > API/Runtime > API/Runtime/ClientPilot
| Name | UClientPilotComponent |
| Type | class |
| Header File | /Engine/Source/Runtime/ClientPilot/Public/ClientPilotComponent.h |
| Include Path | #include "ClientPilotComponent.h" |
Syntax
UCLASS (MinimalAPI)
class UClientPilotComponent : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UClientPilotComponent
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UClientPilotComponent() |
ClientPilotComponent.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UClientPilotBlackboard * GetBlackboardInstance() |
ClientPilotComponent.h | ||
virtual void ThinkAndAct() |
ClientPilotComponent.h |