Navigation
API > API/Runtime > API/Runtime/CinematicCamera
References
| Module | CinematicCamera |
| Header | /Engine/Source/Runtime/CinematicCamera/Public/CineCameraActor.h |
| Include | #include "CineCameraActor.h" |
Syntax
struct FCameraLookatTrackingSettings
Remarks
Settings to control the camera's lookat feature
Variables
| Type | Name | Description | |
|---|---|---|---|
| TSoftObjectPtr< AActor > | ActorToTrack | If set, camera will track this actor's location | |
| uint8: 1 | bAllowRoll | True to allow user-defined roll, false otherwise. | |
| uint8: 1 | bDrawDebugLookAtTrackingPosition | True to draw a debug representation of the lookat location | |
| uint8: 1 | bEnableLookAtTracking | True to enable lookat tracking, false otherwise. | |
| FRotator | LastLookatTrackingRotation | Last known lookat tracking rotation (used during interpolation) | |
| float | LookAtTrackingInterpSpeed | Controls degree of smoothing. 0.f for no smoothing, higher numbers for faster/tighter tracking. | |
| FVector | RelativeOffset | Offset from actor position to look at. |
Constructors
| Type | Name | Description | |
|---|---|---|---|