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uint8: 1 |
bDrawDebugFocusPlane |
True to draw a translucent plane at the current focus depth, for easy tweaking. |
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uint8: 1 |
bSmoothFocusChanges |
True to use interpolation to smooth out changes in focus distance, false for focus distance changes to be instantaneous. |
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FColor |
DebugFocusPlaneColor |
For customizing the focus plane color, in case the default doesn't show up well in your scene. |
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ECameraFocusMethod |
FocusMethod |
Which method to use to handle camera focus |
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float |
FocusOffset |
Additional focus depth offset, used for manually tweaking if your chosen focus method needs adjustment |
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float |
FocusSmoothingInterpSpeed |
Controls interpolation speed when smoothing focus distance changes. |
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float |
ManualFocusDistance |
Manually-controlled focus distance (manual focus mode only) |
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FCameraTrackingFocusSettings |
TrackingFocusSettings |
Settings to control tracking focus (tracking focus mode only) |