Navigation
API > API/Runtime > API/Runtime/ChaosVehiclesCore > API/Runtime/ChaosVehiclesCore/SimModule > API/Runtime/ChaosVehiclesCore/SimModule/ISimulationModuleBase
References
| Module | ChaosVehiclesCore |
| Header | /Engine/Source/Runtime/Experimental/ChaosVehicles/ChaosVehiclesCore/Public/SimModule/SimulationModuleBase.h |
| Include | #include "SimModule/SimulationModuleBase.h" |
void SetSimModuleTree
(
FSimModuleTree * SimModuleTreeIn
)
Remarks
Very useful to store the simulation tree pointer in which we are stored, then we can access other modules that we reference through an index