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API > API/Runtime > API/Runtime/ChaosVehiclesCore > API/Runtime/ChaosVehiclesCore/SimModule > API/Runtime/ChaosVehiclesCore/SimModule/FVehicleBlackboard
References
| Module | ChaosVehiclesCore |
| Header | /Engine/Source/Runtime/Experimental/ChaosVehicles/ChaosVehiclesCore/Public/SimModule/VehicleBlackboard.h |
| Include | #include "SimModule/VehicleBlackboard.h" |
template<typename T>
void Set
(
FName ObjName,
T Obj
)
Remarks
Store object by a named key, overwriting any existing object