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API > API/Runtime > API/Runtime/ChaosVehiclesCore > API/Runtime/ChaosVehiclesCore/SimModule
References
| Module | ChaosVehiclesCore |
| Header | /Engine/Source/Runtime/Experimental/ChaosVehicles/ChaosVehiclesCore/Public/SimModule/SimModuleTree.h |
| Include | #include "SimModule/SimModuleTree.h" |
Syntax
class FSimModuleTree
Variables
| Type | Name | Description | |
|---|---|---|---|
| Chaos::FAllInputs | AllInputs | ||
| FDeferredForcesModular | DeferredForces | ||
| TArray< int > | FreeList | ||
| TArray< FSimModuleNode > | SimulationModuleTree |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| FDeferredForcesModular & | |||
| ISimulationModuleBase * | AccessSimModule
(
int Index |
||
| int | AddNodeBelow
(
int AtIndex, |
||
| int | AddRoot
(
ISimulationModuleBase* SimModule |
||
| void | DeleteNode
(
int AtIndex |
||
| void | DeleteNodesBelow
(
int NodeIdx |
||
| const TSet< int > & | GetChildren
(
int Index |
||
| FControlInputs & | |||
| const FDeferredForcesModular & | |||
| int | GetNextIndex () |
||
| int | GetNumNodes () |
||
| int | GetParent
(
int Index |
||
| void | GetRootNodes
(
TArray< int >& RootNodesOut |
||
| const ISimulationModuleBase * | GetSimModule
(
int Index |
||
| const TArray< FSimModuleNode > & | |||
| int | InsertNodeAbove
(
int AtIndex, |
||
| bool | IsEmpty () |
||
| bool | IsValidNode
(
int Index |
||
| int | |||
| void | Reparent
(
int Index, |
||
| void | Reset () |
||
| void | Simulate
(
float DeltaTime, |
||
| void | SimulateNode
(
float DeltaTime, |
||
| void | UpdateModuleVelocites
(
FGeometryCollectionPhysicsProxy* PhysicsProxy |
Classes
| Type | Name | Description | |
|---|---|---|---|
| FSimModuleNode |