Navigation
API > API/Runtime > API/Runtime/ChaosVehiclesCore > API/Runtime/ChaosVehiclesCore/SimModule > API/Runtime/ChaosVehiclesCore/SimModule/FAerofoilSimModule
- ISimulationModuleBase::Animate()
- FAerofoilSimModule::Animate()
References
| Module | ChaosVehiclesCore |
| Header | /Engine/Source/Runtime/Experimental/ChaosVehicles/ChaosVehiclesCore/Public/SimModule/AerofoilModule.h |
| Include | #include "SimModule/AerofoilModule.h" |
| Source | /Engine/Source/Runtime/Experimental/ChaosVehicles/ChaosVehiclesCore/Private/SimModule/AerofoilModule.cpp |
virtual void Animate
(
Chaos::FClusterUnionPhysicsProxy * Proxy
)
Remarks
Animate/modify the childToParent transforms, to say rotate a wheel, or rudder, etc