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API > API/Runtime > API/Runtime/ChaosVehiclesCore > API/Runtime/ChaosVehiclesCore/FVehicleUtility
References
| Module | ChaosVehiclesCore |
| Header | /Engine/Source/Runtime/Experimental/ChaosVehicles/ChaosVehiclesCore/Public/VehicleUtility.h |
| Include | #include "VehicleUtility.h" |
| Source | /Engine/Source/Runtime/Experimental/ChaosVehicles/ChaosVehiclesCore/Private/VehicleUtility.cpp |
static float TurnRadiusFromThreePoints
&40;
const FVector & PtA,
const FVector & PtB,
const FVector & PtC
&41;
Remarks
Calculate turn radius from three points. Note: this function is quite inaccurate for large radii. Return 0 if there is no answer, i.e. points lie on a line