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API > API/Runtime > API/Runtime/ChaosVehiclesCore > API/Runtime/ChaosVehiclesCore/FSuspensionUtility
References
| Module | ChaosVehiclesCore |
| Header | /Engine/Source/Runtime/Experimental/ChaosVehicles/ChaosVehiclesCore/Public/SuspensionUtility.h |
| Include | #include "SuspensionUtility.h" |
static float ComputeNaturalFrequency
(
float SpringRate,
float SprungMass
)
Remarks
Natural frequency of spring in radians/sec - divide by 2Pi to get result in Hz