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API > API/Runtime > API/Runtime/ChaosVehiclesCore > API/Runtime/ChaosVehiclesCore/FSuspensionUtility
Description
Compute spring damping value that will achieve the desired damping ratio. A damping ratio between 0.2-0.5 is typical of vehicle suspension
| Name | ComputeDamping |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/ChaosVehicles/ChaosVehiclesCore/Public/SuspensionUtility.h |
| Include Path | #include "SuspensionUtility.h" |
static float ComputeDamping
(
float SpringRate,
float SprungMass,
float DampingRatio
)