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API > API/Runtime > API/Runtime/ChaosVehiclesCore
Inheritance Hierarchy
- TVehicleSystem
- FSimpleThrustSim
References
| Module | ChaosVehiclesCore |
| Header | /Engine/Source/Runtime/Experimental/ChaosVehicles/ChaosVehiclesCore/Public/ThrustSystem.h |
| Include | #include "ThrustSystem.h" |
Syntax
class FSimpleThrustSim : public TVehicleSystem< FSimpleThrustConfig >
Variables
| Type | Name | Description | |
|---|---|---|---|
| float | Pitch | ||
| float | Roll | ||
| float | ThrottlePosition | ||
| FVector | ThrustDirection | ||
| bool | ThrusterStarted | ||
| FVector | ThrustForce | ||
| FVector | WorldVelocity | ||
| float | Yaw |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FSimpleThrustSim
(
const FSimpleThrustConfig* SetupIn |
Functions
| Type | Name | Description | |
|---|---|---|---|
| const FVector & | |||
| const FVector & | Get functions. | ||
| const FVector | |||
| void | SetPitch
(
float InPitch |
||
| void | SetRoll
(
float InRoll |
||
| void | SetThrottle
(
float InThrottle |
||
| void | SetWorldVelocity
(
const FVector& InVelocity |
||
| void | SetYaw
(
float InYaw |
||
| void | Simulate
(
float DeltaTime |
Simulate |