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API > API/Runtime > API/Runtime/ChaosVehiclesCore > API/Runtime/ChaosVehiclesCore/FSimpleEngineSim
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
float GetTorqueFromRPM
(
bool LimitToIdle |
EngineSystem.h | ||
float GetTorqueFromRPM
(
float RPM, |
Get torque value from torque curve based on input RPM | EngineSystem.h |
GetTorqueFromRPM(bool)
| Name | GetTorqueFromRPM |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/ChaosVehicles/ChaosVehiclesCore/Public/EngineSystem.h |
| Include Path | #include "EngineSystem.h" |
float GetTorqueFromRPM
(
bool LimitToIdle
)
GetTorqueFromRPM(float, bool)
Description
Get torque value from torque curve based on input RPM
| Name | GetTorqueFromRPM |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/ChaosVehicles/ChaosVehiclesCore/Public/EngineSystem.h |
| Include Path | #include "EngineSystem.h" |
| Source | /Engine/Source/Runtime/Experimental/ChaosVehicles/ChaosVehiclesCore/Private/EngineSystem.cpp |
float GetTorqueFromRPM
(
float RPM,
bool LimitToIdle
)