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API > API/Runtime > API/Runtime/ChaosVehiclesCore > API/Runtime/ChaosVehiclesCore/FModuleNetData
Description
Return true if the current state of this module is the default state, If the state is default it will not be sent over the network, instead ApplyDefaultState() will be called on the receiving end to apply the default state for this module. Important: Be sure to also implement ApplyDefaultState() function to ensure that the data gets set to their desired values when not serialized. Example: bools that are false or true by default and floats that are 0.0f doesn't need to be networked
| Name | IsDefaultState |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/ChaosVehicles/ChaosVehiclesCore/Public/SimModule/SimulationModuleBase.h |
| Include Path | #include "SimModule/SimulationModuleBase.h" |
virtual bool IsDefaultState()