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API > API/Runtime > API/Runtime/ChaosVehiclesCore > API/Runtime/ChaosVehiclesCore/FModuleInputValue
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Support all relevant default constructors (FModuleInputValue isn't movable) | SimModule/ModuleInput.h | ||
FModuleInputValue
(
const FModuleInputValue& |
SimModule/ModuleInput.h | ||
FModuleInputValue
(
bool bInValue |
Specialized constructors for supported types Converting a value to a different type (e.g. Val = FVector(1, 1, 1); Val = true;) zeroes out any unused components to ensure getters continue to function correctly. | SimModule/ModuleInput.h | |
FModuleInputValue
(
MInteger InValue |
SimModule/ModuleInput.h | ||
FModuleInputValue
(
MAxis1D InValue |
SimModule/ModuleInput.h | ||
FModuleInputValue
(
MAxis2D InValue |
SimModule/ModuleInput.h | ||
FModuleInputValue
(
MAxis3D InValue |
SimModule/ModuleInput.h | ||
FModuleInputValue
(
EModuleInputValueType InValueType, |
Build a specific type with an arbitrary Axis3D value. | SimModule/ModuleInput.h | |
FModuleInputValue
(
EModuleInputValueType InValueType, |
Build a specific type with an Integer value. | SimModule/ModuleInput.h |
FModuleInputValue()
Description
Support all relevant default constructors (FModuleInputValue isn't movable)
| Name | FModuleInputValue |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/ChaosVehicles/ChaosVehiclesCore/Public/SimModule/ModuleInput.h |
| Include Path | #include "SimModule/ModuleInput.h" |
FModuleInputValue()
FModuleInputValue(const FModuleInputValue &)
| Name | FModuleInputValue |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/ChaosVehicles/ChaosVehiclesCore/Public/SimModule/ModuleInput.h |
| Include Path | #include "SimModule/ModuleInput.h" |
FModuleInputValue
(
const FModuleInputValue &
)
FModuleInputValue(bool)
Description
Specialized constructors for supported types Converting a value to a different type (e.g. Val = FVector(1, 1, 1); Val = true;) zeroes out any unused components to ensure getters continue to function correctly.
| Name | FModuleInputValue |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/ChaosVehicles/ChaosVehiclesCore/Public/SimModule/ModuleInput.h |
| Include Path | #include "SimModule/ModuleInput.h" |
FModuleInputValue
(
bool bInValue
)
FModuleInputValue(MInteger)
| Name | FModuleInputValue |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/ChaosVehicles/ChaosVehiclesCore/Public/SimModule/ModuleInput.h |
| Include Path | #include "SimModule/ModuleInput.h" |
FModuleInputValue
(
MInteger InValue
)
FModuleInputValue(MAxis1D)
| Name | FModuleInputValue |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/ChaosVehicles/ChaosVehiclesCore/Public/SimModule/ModuleInput.h |
| Include Path | #include "SimModule/ModuleInput.h" |
FModuleInputValue
(
MAxis1D InValue
)
FModuleInputValue(MAxis2D)
| Name | FModuleInputValue |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/ChaosVehicles/ChaosVehiclesCore/Public/SimModule/ModuleInput.h |
| Include Path | #include "SimModule/ModuleInput.h" |
FModuleInputValue
(
MAxis2D InValue
)
FModuleInputValue(MAxis3D)
| Name | FModuleInputValue |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/ChaosVehicles/ChaosVehiclesCore/Public/SimModule/ModuleInput.h |
| Include Path | #include "SimModule/ModuleInput.h" |
FModuleInputValue
(
MAxis3D InValue
)
FModuleInputValue(EModuleInputValueType, MAxis3D)
Description
Build a specific type with an arbitrary Axis3D value.
| Name | FModuleInputValue |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/ChaosVehicles/ChaosVehiclesCore/Public/SimModule/ModuleInput.h |
| Include Path | #include "SimModule/ModuleInput.h" |
FModuleInputValue
(
EModuleInputValueType InValueType,
MAxis3D InValue
)
FModuleInputValue(EModuleInputValueType, MInteger)
Description
Build a specific type with an Integer value.
| Name | FModuleInputValue |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/ChaosVehicles/ChaosVehiclesCore/Public/SimModule/ModuleInput.h |
| Include Path | #include "SimModule/ModuleInput.h" |
FModuleInputValue
(
EModuleInputValueType InValueType,
MInteger InValue
)