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API > API/Runtime > API/Runtime/ChaosVehiclesCore > API/Runtime/ChaosVehiclesCore/FModuleFactoryRegister
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void RegisterFactory
(
const FName TypeName, |
SimModule/ModuleFactoryRegister.h | ||
void RegisterFactory
(
const uint32 TypeNameHash, |
SimModule/ModuleFactoryRegister.h |
RegisterFactory(const FName, TWeakPtr< IFactoryModule >)
| Name | RegisterFactory |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/ChaosVehicles/ChaosVehiclesCore/Public/SimModule/ModuleFactoryRegister.h |
| Include Path | #include "SimModule/ModuleFactoryRegister.h" |
| Source | /Engine/Source/Runtime/Experimental/ChaosVehicles/ChaosVehiclesCore/Private/SimModule/ModuleFactoryRegister.cpp |
void RegisterFactory
(
const FName TypeName,
TWeakPtr < IFactoryModule > InFactory
)
RegisterFactory(const uint32, TWeakPtr< IFactoryModule >)
| Name | RegisterFactory |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/ChaosVehicles/ChaosVehiclesCore/Public/SimModule/ModuleFactoryRegister.h |
| Include Path | #include "SimModule/ModuleFactoryRegister.h" |
| Source | /Engine/Source/Runtime/Experimental/ChaosVehicles/ChaosVehiclesCore/Private/SimModule/ModuleFactoryRegister.cpp |
void RegisterFactory
(
const uint32 TypeNameHash,
TWeakPtr < IFactoryModule > InFactory
)