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Simplified UStruct version of FParticleDynamics. Used to be able to show the values in the editor and allow changes via the Property Editor.
| Name | FChaosVDParticleDynamics |
| Type | struct |
| Header File | /Engine/Source/Runtime/Experimental/ChaosVisualDebugger/Public/DataWrappers/ChaosVDParticleDataWrapper.h |
| Include Path | #include "DataWrappers/ChaosVDParticleDataWrapper.h" |
Syntax
USTRUCT ()
struct FChaosVDParticleDynamics : public FChaosVDWrapperDataBase
Inheritance Hierarchy
- FChaosVDWrapperDataBase → FChaosVDParticleDynamics
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FChaosVDParticleDynamics() |
DataWrappers/ChaosVDParticleDataWrapper.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| MAcceleration | FVector | DataWrappers/ChaosVDParticleDataWrapper.h |
|
|
| MAngularAcceleration | FVector | DataWrappers/ChaosVDParticleDataWrapper.h |
|
|
| MAngularImpulseVelocity | FVector | DataWrappers/ChaosVDParticleDataWrapper.h |
|
|
| MLinearImpulseVelocity | FVector | DataWrappers/ChaosVDParticleDataWrapper.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void CopyFrom
(
TOther& Other |
DataWrappers/ChaosVDParticleDataWrapper.h | ||
void CopyTo
(
TOther& Other |
DataWrappers/ChaosVDParticleDataWrapper.h | ||
bool Serialize
(
FArchive& Ar |
DataWrappers/ChaosVDParticleDataWrapper.h |