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Minimum amount of data needed to reconstruct Collision names in CVD based on already serialized flags
| Name | FChaosVDCollisionChannelInfo |
| Type | struct |
| Header File | /Engine/Source/Runtime/Experimental/ChaosVisualDebugger/Public/DataWrappers/ChaosVDCollisionDataWrappers.h |
| Include Path | #include "DataWrappers/ChaosVDCollisionDataWrappers.h" |
Syntax
USTRUCT ()
struct FChaosVDCollisionChannelInfo
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsTraceType | bool | DataWrappers/ChaosVDCollisionDataWrappers.h | ||
| CollisionChannel | int32 | DataWrappers/ChaosVDCollisionDataWrappers.h | ||
| DisplayName | FString | DataWrappers/ChaosVDCollisionDataWrappers.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool Serialize
(
FArchive& Ar |
DataWrappers/ChaosVDCollisionDataWrappers.h |