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API > API/Runtime > API/Runtime/ChaosVDRuntime
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| Name |
EChaosVDCollisionTraceFlag |
| Type |
enum |
| Header File |
/Engine/Source/Runtime/Experimental/ChaosVisualDebugger/Public/DataWrappers/ChaosVDCollisionDataWrappers.h |
| Include Path |
#include "DataWrappers/ChaosVDCollisionDataWrappers.h" |
Syntax
enum EChaosVDCollisionTraceFlag
{
UseDefault,
UseSimpleAndComplex,
UseSimpleAsComplex,
UseComplexAsSimple,
MAX,
}
Values
| Name |
Remarks |
| UseDefault |
Use project physics settings (DefaultShapeComplexity) |
| UseSimpleAndComplex |
Create both simple and complex shapes. |
| UseSimpleAsComplex |
Create only simple shapes. Use simple shapes for all scene queries and collision tests. |
| UseComplexAsSimple |
Create only complex shapes (per poly). |
| MAX |
|