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API > API/Runtime > API/Runtime/ChaosVDRuntime
| Name | EChaosVDCollisionTraceFlag |
| Type | enum |
| Header File | /Engine/Source/Runtime/Experimental/ChaosVisualDebugger/Public/DataWrappers/ChaosVDCollisionDataWrappers.h |
| Include Path | #include "DataWrappers/ChaosVDCollisionDataWrappers.h" |
Syntax
enum EChaosVDCollisionTraceFlag
{
UseDefault,
UseSimpleAndComplex,
UseSimpleAsComplex,
UseComplexAsSimple,
MAX,
}
Values
| Name | Remarks |
|---|---|
| UseDefault | Use project physics settings (DefaultShapeComplexity) |
| UseSimpleAndComplex | Create both simple and complex shapes. |
| UseSimpleAsComplex | Create only simple shapes. Use simple shapes for all scene queries and collision tests. |
| UseComplexAsSimple | Create only complex shapes (per poly). |
| MAX |