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API > API/Runtime > API/Runtime/ChaosVDData > API/Runtime/ChaosVDData/FChaosVDRecording
References
| Module | ChaosVDData |
| Header | /Engine/Source/Runtime/Experimental/ChaosVDData/Public/ChaosVDRecording.h |
| Include | #include "ChaosVDRecording.h" |
const TArray< FChaosVDGameFrameData > & GetAvailableGameFrames&40;&41; const
Remarks
Returns a reference to the array holding all the available game frames