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API > API/Runtime > API/Runtime/ChaosVDData > API/Runtime/ChaosVDData/FChaosVDRecording
References
| Module | ChaosVDData |
| Header | /Engine/Source/Runtime/Experimental/ChaosVDData/Public/ChaosVDRecording.h |
| Include | #include "ChaosVDRecording.h" |
| Source | /Engine/Source/Runtime/Experimental/ChaosVDData/Private/ChaosVDRecording.cpp |
void AddKeyFrameNumberForSolver
&40;
int32 SolverID,
int32 FrameNumber
&41;
Remarks
Stores a frame number of a solver that is a Key Frame - These are used when scrubbing to make sure the visualization is in sync with what was recorded