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API > API/Runtime > API/Runtime/ChaosVDData > API/Runtime/ChaosVDData/FChaosVDRecording
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddImplicitObject
(
const uint32 ID, |
Adds a shared Implicit Object to the recording | ChaosVDRecording.h | |
void AddImplicitObject
(
const uint32 ID, |
ChaosVDRecording.h | ||
void AddImplicitObject
(
const uint32 ID, |
Adds an Implicit Object to the recording and takes ownership of it | ChaosVDRecording.h |
AddImplicitObject(const uint32, const Chaos::FImplicitObjectPtr &)
Description
Adds a shared Implicit Object to the recording
| Name | AddImplicitObject |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/ChaosVDData/Public/ChaosVDRecording.h |
| Include Path | #include "ChaosVDRecording.h" |
| Source | /Engine/Source/Runtime/Experimental/ChaosVDData/Private/ChaosVDRecording.cpp |
void AddImplicitObject
(
const uint32 ID,
const Chaos::FImplicitObjectPtr & InImplicitObject
)
AddImplicitObject(const uint32, const TSharedPtr< Chaos::FImplicitObject > &)
| Name | AddImplicitObject |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/ChaosVDData/Public/ChaosVDRecording.h |
| Include Path | #include "ChaosVDRecording.h" |
void AddImplicitObject
(
const uint32 ID,
const TSharedPtr < Chaos::FImplicitObject > & InImplicitObject
)
AddImplicitObject(const uint32, const Chaos::FImplicitObject *)
Description
Adds an Implicit Object to the recording and takes ownership of it
| Name | AddImplicitObject |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/ChaosVDData/Public/ChaosVDRecording.h |
| Include Path | #include "ChaosVDRecording.h" |
| Source | /Engine/Source/Runtime/Experimental/ChaosVDData/Private/ChaosVDRecording.cpp |
void AddImplicitObject
(
const uint32 ID,
const Chaos::FImplicitObject * InImplicitObject
)