Navigation
API > API/Runtime > API/Runtime/ChaosSolverEngine
| Name | IChaosNotifyHandlerInterface |
| Type | class |
| Header File | /Engine/Source/Runtime/Experimental/ChaosSolverEngine/Public/Chaos/ChaosNotifyHandlerInterface.h |
| Include Path | #include "Chaos/ChaosNotifyHandlerInterface.h" |
Syntax
class IChaosNotifyHandlerInterface : public IInterface
Implements Interfaces
Derived Classes
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void DispatchChaosPhysicsCollisionBlueprintEvents
(
const FChaosPhysicsCollisionInfo& CollisionInfo |
Implementing classes should override to dispatch whatever blueprint events they choose to offer | Chaos/ChaosNotifyHandlerInterface.h | |
void HandlePhysicsCollision
(
const FChaosPhysicsCollisionInfo& CollisionInfo |
Entry point for collision notifications, called by the underlying system. Not for overriding. | Chaos/ChaosNotifyHandlerInterface.h | |
virtual void NotifyPhysicsCollision
(
const FChaosPhysicsCollisionInfo& CollisionInfo |
Override for native handling of a physics collision | Chaos/ChaosNotifyHandlerInterface.h |