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API > API/Runtime > API/Runtime/ChaosSolverEngine
| Name | FChaosDebugSubstepControl |
| Type | struct |
| Header File | /Engine/Source/Runtime/Experimental/ChaosSolverEngine/Public/Chaos/ChaosSolverActor.h |
| Include Path | #include "Chaos/ChaosSolverActor.h" |
Syntax
USTRUCT ()
struct FChaosDebugSubstepControl
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FChaosDebugSubstepControl() |
Chaos/ChaosSolverActor.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bPause | bool | Pause the solver at the next synchronization point. | Chaos/ChaosSolverActor.h |
|
| bStep | bool | Step the solver to the next synchronization point. | Chaos/ChaosSolverActor.h |
|
| bSubstep | bool | Substep the solver to the next synchronization point. | Chaos/ChaosSolverActor.h |
|
| OnPauseChanged | FSimpleDelegate | Chaos/ChaosSolverActor.h |