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API > API/Runtime > API/Runtime/ChaosSolverEngine > API/Runtime/ChaosSolverEngine/AChaosSolverActor
Description
Makes this solver the current world solver. Dynamically spawned objects will have their physics state created in this solver.
| Name | SetAsCurrentWorldSolver |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/ChaosSolverEngine/Public/Chaos/ChaosSolverActor.h |
| Include Path | #include "Chaos/ChaosSolverActor.h" |
| Source | /Engine/Source/Runtime/Experimental/ChaosSolverEngine/Private/Chaos/ChaosSolverActor.cpp |
UFUNCTION (BlueprintCallable, Category="ChaosPhysics")
void SetAsCurrentWorldSolver()