Navigation
API > API/Runtime > API/Runtime/ChaosCore > API/Runtime/ChaosCore/TRotation_FRealDouble_3
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static TRotation< FRealDouble, 3 > FromElements
(
const ::Chaos::TVector< FRealDouble, 3 >& V, |
Create a rotation by explicitly specifying all elements | Chaos/Rotation.h | |
static TRotation< FRealDouble, 3 > FromElements
(
const FRealDouble X, |
Create a rotation by explicitly specifying all elements | Chaos/Rotation.h |
FromElements(const ::Chaos::TVector< FRealDouble, 3 > &, const FRealDouble)
Description
Create a rotation by explicitly specifying all elements
| Name | FromElements |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/ChaosCore/Public/Chaos/Rotation.h |
| Include Path | #include "Chaos/Rotation.h" |
static TRotation < FRealDouble, 3 > FromElements
(
const ::Chaos::TVector < FRealDouble, 3 > & V,
const FRealDouble W
)
FromElements(const FRealDouble, const FRealDouble, const FRealDouble, const FRealDouble)
Description
Create a rotation by explicitly specifying all elements
| Name | FromElements |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/ChaosCore/Public/Chaos/Rotation.h |
| Include Path | #include "Chaos/Rotation.h" |
static TRotation < FRealDouble, 3 > FromElements
(
const FRealDouble X,
const FRealDouble Y,
const FRealDouble Z,
const FRealDouble W
)