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API > API/Runtime > API/Runtime/ChaosCore > API/Runtime/ChaosCore/TObjectPool
Description
Reset the whole pool This will invalidate every currently live object from the pool. If a pointer from this pool is dereferenced beyond a call to Reset then it may return garbage, or point to an entirely different object. Avoiding this case is the responsibility of the caller.
| Name | Reset |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/ChaosCore/Public/Chaos/ObjectPool.h |
| Include Path | #include "Chaos/ObjectPool.h" |
void Reset()