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API > API/Runtime > API/Runtime/ChaosCore
| Name | FCoreCapsule |
| Type | class |
| Header File | /Engine/Source/Runtime/Experimental/ChaosCore/Public/Chaos/CoreCapsule.h |
| Include Path | #include "Chaos/CoreCapsule.h" |
Syntax
class FCoreCapsule
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FCoreCapsule
(
const FVec3f& X1, |
Chaos/CoreCapsule.h | ||
FCoreCapsule
(
const TSegment< FRealSingle >& InSegment, |
Chaos/CoreCapsule.h | ||
FCoreCapsule () |
Chaos/CoreCapsule.h | ||
FCoreCapsule
(
const FCoreCapsule& |
Chaos/CoreCapsule.h | ||
FCoreCapsule
(
FCoreCapsule&& |
Chaos/CoreCapsule.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| MSegment | TSegment< FRealSingle > | Chaos/CoreCapsule.h | ||
| Radius | FRealSingle | Chaos/CoreCapsule.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FAABB3 BoundingBox() |
Chaos/CoreCapsule.h | ||
const FVec3f GetAxis() |
Chaos/CoreCapsule.h | ||
FVec3f GetCenter() |
Chaos/CoreCapsule.h | ||
FRealSingle GetHeight() |
Chaos/CoreCapsule.h | ||
FRealSingle GetRadius() |
Chaos/CoreCapsule.h | ||
const TSegment< FRealSingle > & GetSegment() |
Chaos/CoreCapsule.h | ||
const FVec3f GetX1() |
Chaos/CoreCapsule.h | ||
const FVec3f GetX2() |
Chaos/CoreCapsule.h | ||
bool Raycast
(
const FVec3& StartPoint, |
Chaos/CoreCapsule.h | ||
void SetRadius
(
FRealSingle InRadius |
Chaos/CoreCapsule.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FCoreCapsule & operator=
(
FCoreCapsule&& |
Chaos/CoreCapsule.h | ||
FCoreCapsule & operator=
(
const FCoreCapsule& |
Chaos/CoreCapsule.h |