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Unreal Engine C++ API Reference > Runtime > ChaosCore > Chaos
Type
typedef FRealDouble FReal
References
Module | ChaosCore |
Header | /Engine/Source/Runtime/Experimental/ChaosCore/Public/Chaos/Real.h |
Include | #include "Chaos/Real.h" |
Remarks
Common data types for the Chaos physics engine. Unless a specific precision of type is required most code should use these existing types (e.g. FVec3) to adapt to global changes in precision.