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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/TTetrahedron
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool Outside
(
const TVec3< T >& Location, |
Chaos/Tetrahedron.h | ||
| Chaos/Tetrahedron.h | |||
| Chaos/Tetrahedron.h |
Outside(const TVec3< T > &, const T)
| Name | Outside |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Tetrahedron.h |
| Include Path | #include "Chaos/Tetrahedron.h" |
bool Outside
(
const TVec3< T > & Location,
const T HalfThickness
) const
Outside(const TArray< TTriangle< T > > &, const TVec3< T > &, const T)
| Name | Outside |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Tetrahedron.h |
| Include Path | #include "Chaos/Tetrahedron.h" |
static bool Outside
(
const TArray < TTriangle < T > > & Tris,
const TVec3< T > & Location,
const T HalfThickness
)
Outside(const TPlane< T, 3 > &, const TVec3< T > &, const T)
| Name | Outside |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Tetrahedron.h |
| Include Path | #include "Chaos/Tetrahedron.h" |
static bool Outside
(
const TPlane < T, 3 > & Plane,
const TVec3< T > & Location,
const T HalfThickness
)