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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/TShapeProperty
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Chaos/Properties.h | |||
TShapeProperty
(
const T& Val |
Chaos/Properties.h | ||
TShapeProperty
(
TShapeProperty< T, PropName >&& Other |
Chaos/Properties.h | ||
TShapeProperty
(
const TShapeProperty< T, PropName >& Rhs |
We don't support this because it could lead to bugs with values not being properly written to remote | Chaos/Properties.h |
TShapeProperty()
| Name | TShapeProperty |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Properties.h |
| Include Path | #include "Chaos/Properties.h" |
TShapeProperty()
TShapeProperty(const T &)
| Name | TShapeProperty |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Properties.h |
| Include Path | #include "Chaos/Properties.h" |
TShapeProperty
(
const T & Val
)
TShapeProperty(TShapeProperty< T, PropName > &&)
| Name | TShapeProperty |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Properties.h |
| Include Path | #include "Chaos/Properties.h" |
TShapeProperty
(
TShapeProperty < T, PropName > && Other
)
TShapeProperty(const TShapeProperty< T, PropName > &)
Description
We don't support this because it could lead to bugs with values not being properly written to remote
| Name | TShapeProperty |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Properties.h |
| Include Path | #include "Chaos/Properties.h" |
TShapeProperty
(
const TShapeProperty < T, PropName > & Rhs
)