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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/TParticlePropertyBuffer
References
| Module | Chaos |
| Header | /Engine/Source/Runtime/Experimental/Chaos/Public/RewindData.h |
| Include | #include "RewindData.h" |
T &42; WriteAccessNonDecreasing
&40;
const FFrameAndPhase FrameAndPhase,
FDirtyPropertiesPool & Manager
&41;
Remarks
Gets access into buffer in non-decreasing FrameAndPhase order: x_{n+1} >= x_n If x_{n+1} == x_n we return null to inform the user (usefull when a single phase can have multiple writes)