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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/TPBDRigidParticleHandleImp
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const TVector< T, d > & LinearImpulseVelocity () |
Chaos/ParticleHandle.h | ||
TVector< T, d > & LinearImpulseVelocity () |
Chaos/ParticleHandle.h |
LinearImpulseVelocity()
| Name | LinearImpulseVelocity |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ParticleHandle.h |
| Include Path | #include "Chaos/ParticleHandle.h" |
const TVector < T, d > & LinearImpulseVelocity() const
LinearImpulseVelocity()
| Name | LinearImpulseVelocity |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ParticleHandle.h |
| Include Path | #include "Chaos/ParticleHandle.h" |
TVector < T, d > & LinearImpulseVelocity()