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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/TMutexScopeLock
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
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No default, copy or move construction. |
Framework/Threading.h |
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Framework/Threading.h |
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Framework/Threading.h |
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Framework/Threading.h |
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TMutexScopeLock()
Description
No default, copy or move construction.
| |
|
| Name |
TMutexScopeLock |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Experimental/Chaos/Public/Framework/Threading.h |
| Include Path |
#include "Framework/Threading.h" |
TMutexScopeLock()
TMutexScopeLock(MutexType &)
| |
|
| Name |
TMutexScopeLock |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Experimental/Chaos/Public/Framework/Threading.h |
| Include Path |
#include "Framework/Threading.h" |
TMutexScopeLock
(
MutexType & InMutex
)
TMutexScopeLock(const TMutexScopeLock &)
| |
|
| Name |
TMutexScopeLock |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Experimental/Chaos/Public/Framework/Threading.h |
| Include Path |
#include "Framework/Threading.h" |
TMutexScopeLock
(
const TMutexScopeLock &
)
TMutexScopeLock(TMutexScopeLock &&)
| |
|
| Name |
TMutexScopeLock |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Experimental/Chaos/Public/Framework/Threading.h |
| Include Path |
#include "Framework/Threading.h" |
TMutexScopeLock
(
TMutexScopeLock &&
)