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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/TManagedArrayBase
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
ElementType & operator[]
(
int Index |
Returning a reference to the element at index. | GeometryCollection/ManagedArray.h | |
const ElementType & operator[]
(
int Index |
GeometryCollection/ManagedArray.h |
operatorint
Description
Returning a reference to the element at index.
| Name | operator[] |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/ManagedArray.h |
| Include Path | #include "GeometryCollection/ManagedArray.h" |
ElementType & operator[]
(
int Index
)
Array element reference
operatorint
| Name | operator[] |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/ManagedArray.h |
| Include Path | #include "GeometryCollection/ManagedArray.h" |
const ElementType & operator[]
(
int Index
) const