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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/TManagedArrayBase
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TManagedArrayBase & operator=
(
TManagedArrayBase< ElementType >&& Other |
Assignment operator | GeometryCollection/ManagedArray.h | |
TManagedArrayBase & operator=
(
TArray< ElementType >&& Other |
GeometryCollection/ManagedArray.h |
operator=(TManagedArrayBase< ElementType > &&)
Description
Assignment operator
| Name | operator= |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/ManagedArray.h |
| Include Path | #include "GeometryCollection/ManagedArray.h" |
TManagedArrayBase & operator=
(
TManagedArrayBase < ElementType > && Other
)
operator=(TArray< ElementType > &&)
| Name | operator= |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/ManagedArray.h |
| Include Path | #include "GeometryCollection/ManagedArray.h" |
TManagedArrayBase & operator=
(
TArray < ElementType > && Other
)