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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/TKinematicGeometryParticlesImp
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const THandleType * Handle
(
int32 Index |
Chaos/KinematicGeometryParticles.h | ||
THandleType * Handle
(
int32 Index |
Cannot be reference because double pointer would allow for badness, but still useful to have non const access to handle | Chaos/KinematicGeometryParticles.h |
Handle(int32)
| Name | Handle |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/KinematicGeometryParticles.h |
| Include Path | #include "Chaos/KinematicGeometryParticles.h" |
| Source | /Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/KinematicGeometryParticles.cpp |
const THandleType * Handle
(
int32 Index
) const
Handle(int32)
Description
Cannot be reference because double pointer would allow for badness, but still useful to have non const access to handle
| Name | Handle |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/KinematicGeometryParticles.h |
| Include Path | #include "Chaos/KinematicGeometryParticles.h" |
| Source | /Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/KinematicGeometryParticles.cpp |
THandleType * Handle
(
int32 Index
)