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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/THierarchicalSpatialHash
| Name | FVectorAABB |
| Type | class |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/HierarchicalSpatialHash.h |
| Include Path | #include "Chaos/HierarchicalSpatialHash.h" |
Syntax
class FVectorAABB
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FVectorAABB () |
Chaos/HierarchicalSpatialHash.h | ||
FVectorAABB
(
const TAABB< T, 3 >& BBox |
Chaos/HierarchicalSpatialHash.h | ||
FVectorAABB
(
const TVec3< T >& Point |
Chaos/HierarchicalSpatialHash.h | ||
FVectorAABB
(
const TVec3< T >& Point, |
Chaos/HierarchicalSpatialHash.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Max | TVectorRegisterType< T > | Chaos/HierarchicalSpatialHash.h | ||
| Min | TVectorRegisterType< T > | Chaos/HierarchicalSpatialHash.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const TVectorRegisterType< T > & GetMax() |
Chaos/HierarchicalSpatialHash.h | ||
const TVectorRegisterType< T > & GetMin() |
Chaos/HierarchicalSpatialHash.h | ||
void GrowToInclude
(
const TVec3< T >& Point |
Chaos/HierarchicalSpatialHash.h | ||
void GrowToInclude
(
const TVec3< T >& Point, |
Chaos/HierarchicalSpatialHash.h | ||
bool Intersects
(
const FVectorAABB& Other |
Chaos/HierarchicalSpatialHash.h | ||
bool Intersects
(
const TVectorRegisterType< T >& Point |
Chaos/HierarchicalSpatialHash.h | ||
T LongestSideLength() |
Chaos/HierarchicalSpatialHash.h | ||
void Thicken
(
const T Thickness |
Chaos/HierarchicalSpatialHash.h |