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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/THandleArray
| Name | TIterator |
| Type | struct |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Framework/Handles.h |
| Include Path | #include "Chaos/Framework/Handles.h" |
Syntax
template<bool bConst>
struct TIterator
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TIterator
(
ArrayType& InArray, |
Chaos/Framework/Handles.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| ArrayType | std::conditional_t< bConst, const THandleArray, THandleArray > | Chaos/Framework/Handles.h | |
| ItElementType | std::conditional_t< bConst, const ElementType, ElementType > | Chaos/Framework/Handles.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Array | ArrayType & | Chaos/Framework/Handles.h | ||
| It | TConstSetBitIterator | Chaos/Framework/Handles.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FConstHandle GetConstHandle() |
Chaos/Framework/Handles.h | ||
FHandle GetHandle() |
Chaos/Framework/Handles.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator!=
(
const TIterator& Rhs |
Chaos/Framework/Handles.h | ||
ItElementType & operator*() |
Chaos/Framework/Handles.h | ||
TIterator & operator++() |
Chaos/Framework/Handles.h | ||
bool operator==
(
const TIterator& Rhs |
Chaos/Framework/Handles.h | ||
ItElementType * operator->() |
Chaos/Framework/Handles.h |