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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/TGeometryParticleHandleImp
| Name | FInvalidFromTransient |
| Type | struct |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ParticleHandle.h |
| Include Path | #include "Chaos/ParticleHandle.h" |
Syntax
struct FInvalidFromTransient