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API > API/Runtime > API/Runtime/Chaos > API/Runtime/Chaos/TGeometryParticle
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const TKinematicGeometryParticle< T, d > * CastToKinematicParticle () |
Holding on the deprecation for now as inter dependencies require the use of TPBDGeometryCollectionParticle<> | Chaos/ParticleHandle.h | |
TKinematicGeometryParticle< T, d > * CastToKinematicParticle () |
Chaos/ParticleHandle.h |
CastToKinematicParticle()
Description
Holding on the deprecation for now as inter dependencies require the use of TPBDGeometryCollectionParticle<>
| Name | CastToKinematicParticle |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ParticleHandle.h |
| Include Path | #include "Chaos/ParticleHandle.h" |
const TKinematicGeometryParticle < T, d > * CastToKinematicParticle() const
CastToKinematicParticle()
| Name | CastToKinematicParticle |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ParticleHandle.h |
| Include Path | #include "Chaos/ParticleHandle.h" |
TKinematicGeometryParticle < T, d > * CastToKinematicParticle()